Subject: Ray Traced Global Illumination via Reshade Post-Processing Version Focus: Pascal Gilcher’s RTGI v0.33 Platform: Reshade (DirectX 9, 10, 11, 12)
offer free public ray tracing presets, though these may use alternative shaders rather than the specific proprietary RTGI files. Installation Overview Install ReShade: Download the latest "full add-on support" version from reshade.me Add RTGI Files: Place the downloaded files into the game's reshade-shaders/Shaders Configure Depth Buffer: In-game, ensure the DisplayDepth reshade ray tracing shader rtgi 033 free
The version number 0.33 holds a special place in the modding community. Why? Technical Analysis: Reshade RTGI Shader v0
RTGI functions as a screen-space effect, utilizing the depth buffer—the "secret ingredient"—to calculate how light should bounce off surfaces within the camera's view. Depth buffer access (requires setting Copy depth buffer
Developed by Pascal Gilcher (also known as Marty McFly), the RTGI shader simulates how light "bounces" off surfaces in real-time.
Discord Link: Link your Patreon account to the Marty's Mods Discord server.
Copy depth buffer before clear in ReShade)