Ghost Of Tsushima Directors Cut Build 13082024 !!better!!
The Ghost of Tsushima Director's Cut update released on August 13, 2024, was a critical hotfix (v1053.7.0809.1937) primarily designed to resolve a significant launch issue on PC. Patch 7 Hotfix Details (August 13, 2024)
| Metric | Pre-Build 13082024 | Build 13082024 (PC) | Build 13082024 (PS5) | | :--- | :--- | :--- | :--- | | Average FPS (1440p, High) | 78 (with drops to 52 in dense foliage) | 84 (stable. Min 68) | 60 (locked, no dips) | | Loading Time (Fast Travel) | 6.2 seconds (PC) / 4.0 sec (PS5) | 5.8 seconds / 3.7 sec | 3.9 seconds | | VRAM Usage (2hr play) | Starts at 5.2GB → climbs to 7.8GB | Caps at 6.1GB | N/A | | Cutscene Stutter | Present in 3 major scenes | None observed | None | ghost of tsushima directors cut build 13082024
- Vs. Archers: Use your agility and reflexes to dodge arrows, then close the distance to take out the archer.
- Vs. Heavy Infantry: Employ tactics like feints and posture shifting to create openings for attacks.
- Vs. Multiple Enemies: Utilize stances like "Tiger Stance" to take on multiple enemies at once.
B. Stability Improvements
- General stability improvements have been reported by the community, specifically regarding memory management during extended play sessions.
- Reduced instances of "GPU device lost" errors for users running the game on Ultra settings with high-end NVIDIA cards (specifically regarding VRAM allocation logic).