Edrp Voice Chat V1.0 May 2026
This post is tailored to grab attention and highlight the key features of the new EDRP Voice Chat v1.0 update. 🎙️ EDRP Voice Chat v1.0 is HERE!
Compatibility is the final pillar of the v1.0 release. The framework has been built to integrate seamlessly with various roleplay platforms, most notably within the FiveM and RedM ecosystems. By utilizing a modular API, server owners can customize the voice experience to fit their specific needs, whether that involves adding custom voice effects for gas masks and megaphones or implementing "phone call" UI overlays that trigger when characters use in-game mobile devices. edrp voice chat v1.0
📢 Join the conversation and let us know what you think of the new sound! This post is tailored to grab attention and
Get Started with EDRP Voice Chat v1.0
Title: EDRP Voice Chat v1.0: The Evolution of Immersive Roleplay Platforms : Windows, macOS, Linux, iOS, Android Audio
Implementation Notes & API Surface
- Client API (example methods): createRoom(options), joinRoom(roomId, opts), leaveRoom(), setMute(bool), setInputDevice(id), setOutputDevice(id), onParticipantUpdate(cb), onAudioFrame(cb).
- Events: participantJoined, participantLeft, audioLevel, connectionState, error.
- Server components: signaling service (stateless), optional SFU/TURN with monitoring endpoints.
- Metrics: per-stream RTT, packet loss %, jitter, codec bitrate, CPU usage.
- Platforms: Windows, macOS, Linux, iOS, Android
- Audio Codecs: Opus, Vorbis, Speex
- Sample Rate: 48 kHz, 44.1 kHz
- Bitrate: 64 kbps, 128 kbps
- Latency: < 20 ms