Anno 1701 Production Chains [Original ✰]
Mastering the Old World: A Guide to Anno 1701 Production Chains
There is a specific, deeply satisfying rhythm to Anno 1701. It isn’t just about building a pretty harbor or sinking rival frigates. The true heartbeat of your empire lies inland, in the dusty mill, the smoky smelter, and the bustling textile workshop.
Processing and Manufacturing: Once raw materials are collected, they need to be processed. This could involve transforming wheat into flour, which then gets turned into bread, or processing ores into metals, which are then used to make tools. anno 1701 production chains
Mastering the Economy: A Guide to Anno 1701 Production Chains In the world of Mastering the Old World: A Guide to Anno
Transport Ratios: The ratios above assume a production cycle of 1:1 for basics, 2:1 for farms-to-processors, and 1:1
The Bottom Line: Anno 1701 is a game of ratios. 1:1 for basics, 2:1 for farms-to-processors, and 1:1 for your trade routes.
These chains are essential for expanding your city. A common mistake is overbuilding; remember that only tax-paying citizens generate income, while these buildings only drain it. Orson Scott Card's - Intergalactic Medicine Show : 1 Clay Pit → 2 Brick Factories.
Ensure production buildings are surrounded by green icons in the production menu. Master Classrooms: