Players often search for "better" walkthroughs for this specific section because the Extended Edition changed the puzzles significantly from the original version, and many older guides online are now outdated and confusing.

The Ghost Costume: Combine needle and thread (made from vines) with a bedsheet to create a ghost costume.

Route to the main objective (the map room)

  1. Enter through the cargo hold – A gap in the hull on the left side (west). Use your lighter to burn the spider webs.
  2. Up the first ladder – Two bandits patrol below. Wait for Anna to take one out (she signals with a whistle), then stealth kill the second.
  3. Through the galley – Crouch behind the counter. A guard eating rations has his back to you. Takedown or avoid.
  4. Main deck – Three enemies. One near the railing, two by a campfire. Use the hanging chains for cover. Throw a tin can to the far left to lure them away.
  5. The bridge (navigation room) – Locked door. The key is on a dead officer in a side room (small cabin with a red lamp). Inside: a map of the Caspian and a recording about the Baron’s water supply.

Walkthrough: The Boat Trip & Water Wheel (Anna - Extended Edition)

Context & Objective

During the mid-game, you will unlock a gate leading to a riverbank. Your goal is to cross the water to reach the mill on the other side. However, the water is too low, and the boat is stuck in the mud.

Route planning & navigation

Vent Puzzle: Disable the blue power line, enable green, turn off red, then turn red back on before enabling the final vent.

Introduction to Anna 2 Boat Trip

Special Drink: Choose to make something special for Anna, specifically the "White Rose" drink (+30 Anna, +10 Lust). Lotion Sequence: