Aescripts Ft-uvpass Bundle V5.5.1a For After Ef... ((new)) Guide
ft-UVPass Bundle v5.5.1a is a specialized utility for motion designers who need to integrate 3D renders into Adobe After Effects without constant back-and-forth between software. This bundle includes two main tools: ft-UVPass Pro ft-PPass2Matte Core Tools & Functionality ft-UVPass Pro
Unlocking the Power of Texture and Normal Mapping with AEScripts ft-UVPass Bundle AEScripts ft-UVPass Bundle v5.5.1a for After Ef...
What v5.5.1a likely brings (based on version history)
- After Effects multi-frame rendering support – Faster rendering on modern AE versions.
- Compatibility – Works with AE 2020 through 2024/2025.
- Bug fixes relative to earlier v5.x builds (e.g., better pass detection, UI refresh issues).
- No subscription – One-time payment via AEScripts (typical for ft-plugins).
For more details or to manage your license, you can visit the official product page on aescripts.com. ft-UVPass Bundle - aescripts.com ft-UVPass Bundle v5
The v5.5.1a update brings critical performance and compatibility improvements to the ft-UVPass Bundle: For more details or to manage your license,
: This tool creates mattes attached to objects in 3D renders using a Position Pass (PPass, World Position Pass, or Point Pass). New in v5.5
- On-set cleanup: Replace textures or remove logos on CG elements using the UV map to constrain edits exactly to the surface.
- Lookdev tweaks: Change diffuse or specular color for individual materials without re-rendering — useful for client-driven color changes late in the pipeline.
- Localized relighting: Use roughness/specular AOVs plus UV mapping to apply highlights or adjust specular intensity for specific materials.
- ID-based masking: Quickly isolate armor, clothing, or environment elements using encoded ID maps, then grade or composite them independently.